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April 2004

TFDE: Retribution and Beyond
Some of you may have read about Twist’s next movie TFDE: Retribution and how he will be taking a slightly different approach this time. It looks like Twist will be integrating a story line into the movie instead of just the usual tricks and frags formula that have made his last two movies so successful. I think the greatest challenge will be trying to make the new movie stand out when not a lot of improvement has occurred in the level of skill between now and when TFDE 2 was released. For example, if you look at a demo that is a year old and compare it to a demo of today you would have difficulty deciding which demo is which. You could even argue that the general skill has gone backwards since TFDE 2 was made. I personally think TF has reached the point where not a lot can be achieved in terms of improving individual skill. Probably because of this, Twist has decided to use a story in his next movie because the tricks and frags, whilst still being entertaining, are unlikely to have the wow factor like in his last two movies. Teamwork- The Next Development? The only real area that I can see future improvement is in the area of teamwork. There has always been teamwork on defense, with basic stuff such as incomings and organised set positions that have become standard. This standard doesn’t really exist on attack. For example, defenders get annoyed when they don’t get incomings but 99% of the time attackers don’t give information that could help them work as a team. My question is why doesn’t attack have an accepted equivalent to incomings and organisation? The CBF Factor I think the CBF factor is the biggest reason why people haven’t really bothered with actually thinking about teamwork and attack strategy. There are notable exceptions like when PnP attacks well6. I choose PnP and Well6 because I know something about it, but you could also apply it to other clans like J’s teamwork on TF2k. People seem to think that we are only good at well6 because we have some good individuals. Sure it’s important to have good players on attack because you aren’t going to get anywhere with 3 inexperienced players attacking even if they do have great teamwork. However, I think that 3 solid but not elite attackers can have a huge impact on well6 if they actually bother to make the effort. I’d weight PnP’s attack success on well6 to about 50% on individual skill and 50% on stuff relating to teamwork. These teamwork aspects include things like knowledge of each others skills, communication such as status, flag reports etc, class balance and experience playing together. However, on other maps we haven’t really bothered with strategy as we do with well6. On maps other than well6 for PnP I’d say that 80% is individual skill and 20% teamwork, going down to about 10% teamwork as the map becomes quicker e.g. hardcore. Even on maps like hardcore some strategy exists like designating an attacker to hassle the piper but it is mainly just individual. If clans look at teamwork I think they could make teamwork be as important as individual skills on maps other than well6. This could allow some lesser clans beat the more favoured clans individual skill wise e.g. CFZ beating PnP or J. Another thing that can assist in teamwork is the use of Teamspeak or qizmo voice. Many clans are starting to use this and you can see a huge increase in ability when they are using voice. PnP hasn’t really used voice in games even though it would probably make us harder to beat. The reason is the CBF factor! I am probably the driving force behind not using voice because I couldn’t be bothered setting it up or having people wondering why the hell I am talking to myself. This demonstrates the CBF factor as a barrier to better teamplay! Maps and Misconceptions Why is it that whenever you go into a pug you have the token well6 haters who say boring or bail whenever it comes up? These people are often the first to pick what I consider the most boring map, hardcore. The funny thing is it is often these people who are the first to complain about how TF has become all bunnyhop and no thinking. You can’t have it both ways. If people really don’t want to play maps that require some thought can you at least stop being hypocrites and stick with one point of view! As I’ve said I think that well6 is the most important map to have teamwork and that Hardcore is the least important. That leaves a lot of maps in between that haven’t really been done to death like well6 has in terms of strategy. I think another reason that nobody has tried to apply much thinking on maps other than well6 is because they have the misconception that teamwork won’t have any impact on the end result. I think that this is totally wrong, even if some maps are more suited to teamwork than others. For example, I remember one game when XF got totally owned by PnP on 2fort5r because they used a strategy of a scout and 3 soldiers when everyone else used 4 soldiers. The scout would concuss the ramps defender all game and get his teammates in the basement 90% of the time. I haven’t seen much teamwork like this on maps like 2fort5r even though these strategies have been effective. I think eventually someone will be bothered to apply teamwork more to other maps such as mbases and 2fort5r and dominate these maps like PnP has done with well6. Bunnyhop and Faster Gameplay It seems that since bunny hop has come in strategy on all maps bar w6 and tf2k has been largely ignored. You often hear people say that since bunny hop has come in you doesn’t need to think. I’d say the majority of current TF players would believe this. Sure the faster speed has reduced the need to think, but saying it has eliminated thinking altogether is ludicrous. Some strategies can be used to gain an advantage in bunnyhop friendly maps like 2fort5 as I’ve discussed. To use bunnyhop as an excuse not to think cannot be validated! Retribution and Beyond So there you have it, unless TF moves beyond an individual perspective to a more team based perspective then it is going to get very boring and repetitive. Since this is about the only time TF standard has been stable in 7 years I think the next phase might be actually looking at improving teamwork on attack. I think Twist’s need to implement a storyline is indicative of the current state of Teamforterss. He can’t really make it more interesting just by using gameplay stuff because not a lot is changing. ! I’d rather see successful teamwork in a movie than the odd midair and trick that can be done one in a thousand times. Do Twist a favour and start thinking about TF in terms of team strategy and feed a young Twisted some material that he can use to showcase TFDE: Retribution. NB: I apologise that I do not convey or posses the same passion about TF as Zoom and Mess. Hopefully the word length more than compensates for this.
What day is it?
Zut has firmly established the position of time management consultant since joining PnP.

(zut) wat day is it
(sandzwork) thur
(bliP) 22/04/2004
(bliP) 12:49:39
(sandzwork) nz time sucks?
* ChanServ sets mode: +l 18
(sandzwork) :P
(sandzwork) zut type /time :)
(bliP) Thursday
(toules) l0l
(bliP) hehe
(zut) is it the right time tho =P
(zut) wed?
(bliP) Thu Apr 22 12:50:36 2004
(sandzwork) hah no
(zut) =[
(zut) why it lie to me
(toules) baha
(zut) Wednesday April 21 2004 -- 16:51 -07:00
(toules) its thursday mate :P
(sandzwork) It is currently - Thu 22nd Apr 2004 10:51:50a
(sandzwork) you're living in teh past man!
(zut) =X

Looks like he has a bit of learning to do to fulfil the requirements of his new role.
A Pug Return
Today I played my first pug since a few years on mbases. The flag area is like an oldschool map we used to play heaps. You could drop nail grens in the flag to disable shit like rock. I had my arse saved plenty times by Zut2(we can only assume as a member of the zut fan club), Mercury and Fragin Babs. GG!
An ol' yarn...
Zoom and I love our TF chats. We thought it would be a good time to share some audio into the mix :) Enjoy. ourtime2.mp3
Decider map and All-Star game
After numerous attempts to organise the decider map, it doesn’t look like our game against J is going to happen after all.

It looks like we will be playing against an All-Star team on Sunday because J don’t seem interested in playing. If the All-Star game consists of mostly J it will be pretty dumb considering they couldn’t be bothered finishing a competition going for months but could play us in a one off show-pony game.

The maps will be well6 and something else. There will probably be a shoutcast so stay tuned for info.

That is all!
News Flash - The PnP Steam Roller
In breaking TF news, PnP has whipped out it's cheque book and signed in a big new recruit.

zut.

I have been messaged more then once 'zut is the best soldier in Aus'.

Welcome [PnP]zut to The Team. Team PnP.

Look out for the PnP Shop online soon.
OZTF 4 Final
As many would be aware we played Clan J in the finals of the OZTF4 competition last Sunday. I don’t think many of the spectators would disagree that it was one of the best matches of the last few years. Both teams had pretty much their best teams, which is unheard of these days. Twist and Joe shoutcasted the game and had many listeners. The mp3/mvds can be found here. The maps were the standard PnP map of choice Well6 and J’s Selection TF2K. Well6 – PnP victory 60-0 Lineup: Tower: Sandz/Don, Pipes: Marsh, Water: bliP Eng: Zoom attack: Bern, Sold, Toules PnP enjoyed an early cap through some nice work on attack and continued the momentum throughout the game with caps coming at pretty regular intervals. Bern and Sold’s POV’s are a good watch with some nice cappage action. Our defense managed to lock down the map pretty well with Marsh and bliP providing a solid front line which made it difficult for their attack to get up to the tower with decent amounts of health and armour. Our other defenders were able to clean up most of the time with only a couple of major flag movements from J. TF2K – J victory 140-90 Lineup: Steps: Sandz/Don Pipes: bliP Yard: Marsh attack: Bern, Sold, Zoom, Toules We started TF2k really well with an early two cap lead then J fought back to go up by a couple of caps mid game. It then became cap for game with about 8 minutes to go until their attack overran our defense towards the end of the map. Our attack hit a wall towards the end of the map and stopped capping, whilst their attack piled on the caps. The Decider As each team won a map a decider map will be played to decide the winner of OZTF4. This map will be the oldschool favourite 2night2, which was selected at random. May the best team win :]
OZTF 4 - A review
With the Grand Final approaching I thought it would be a good time to recap on current season for the benefit of those who have not seen what has unfolded. The following essay is inspired by the late Keith Stackhouse, a pioneer in the field of TF journalism. Keith’s column writing legacy was drastically cut short by J vultures that had nothing better to do than attack his columns. Keith has not written a word since, and the shame will be on Clan J’s children’s children. Anyway, back to the season that was OZTF 4. I found this OZTF be one of the more successful competitions in terms of getting games played and having some structure with no great controversy as in previous seasons. Let’s break it down. Clans There were the usual dramas with clans such as player movement, but overall most clans seemed to operate pretty well. The biggest highlight in inter-clan rivalry was no doubt the FP vs KWK games. I am personally a big FP fan due to the fact they have the best HC attacker in the world, Masschino. The abuse and feeling after the first FP KWK game was gold. The part that I found funniest is how they played the first map, then went to the forums to bag the crap out of each other, and didn’t bother to play the second map until a week later. This is the kind of rivalry is what has been missing lately in competition and was great to see some it revived. Unfortunately KwK no longer exists which is a huge shame for the community. It seemed to be pretty much the same deal as previous seasons with the other thing that ruffled some feathers being Fuh leaving AP on a Codemonkey project to FV. A hidden camera was planted in the negotiations and Team PnP can exclusively bring you the footage here. On a sidenote I think that Fuh needs to focus more time on coding and less on making videos of his PnP heroes. There are now some fresh clans on the scene including NFI and DK, which is great to see. NFI is lead by the hugely popular #Pants member _FLiP_, who will no doubt create a very good team that PnP can poach players from in future years. DK had early setbacks of losing Ned and Ralph, but have recovered well and look the goods to play in the next OZTF competition. Games Games actually got played on time in the large majority of cases, which was a huge change for the better from previous seasons. The only major issues was FV’s inability to field a team for the semi against J, and clan A showing everyone that they are a bunch of dickheads with a lame performance on spaz4. As already mentioned the highlight of the season was no doubt FP v KwK, which pulled more spectators than the TV record set by Manly vs Souths in the NRL competition last year. Qizmo cams and shoutcasts didn’t really happen this season. I sorely missed the special comments and contribution that Tigs made to the Shoutcasts. Tigs has since sold out on the TF community and is providing comments in the NFL for a seven figure sum. Maybe next season he will be back! Issues/crying This was the most improved area this season with not a lot doing in terms of crying about the competition itself. Thank God because if I had to read another 300 reply debate about fullbright skins or Forward Rocketjumps I would have had to strangle someone (perhaps DA). The only issue worthy of a mention was our very own [PnP].Sandz kicking the [AP]Huskarl (formerly known as [FV].Hava). Whilst I did not play the game, I have strong reason to believe that Sandz kicked him because he was annoyed at AP for years of whinging about forward rocketjump and fullbright skins. Thus in my unbiased opinion Sandz did not go far enough, he should of kicked every AP player on the server for crimes against humanity. I have been alerted to the hwguy attack debate which was similar to the FRJ/FB ramblings of past seasons. There were good points for changing hwguy and totally lame points for those who think that hwguy has a place on attack. Hwguy attack is gay and if you think it takes skill you have no idea. The debate ends here! Awards As always there were clear cut performances in a number of categories that deserve special recognition. The ]XF[.Rodstar. memorial award for services to the gay community- [A]. Torn. OZTF 4 was the most successful season so far for gay rights. It was always common to hear the “Rod is gay” chant from much of the community a few years ago. As Rod has since departed the OZTF scene the gay community had waited for the Second Coming of the anointed one. The wait is no more. It is difficult to go into #Oztf and not see some reference to “Torn is Gay”. I personally do not see how Torn rivals Rod or how he is worthy of such abuse, but the community as a whole has spoken. The [PnP].Sandz award for doing stuff – ]AP].Sinister. What the hell has happened to Nigel lately? Whenever he is online all he wants to do is organise games and start pugs. This is a clear contrast to the founding member of XF who didn’t even know who was in his clan. I would not be surprised if Sin becomes so keen that he organises the next OZTF competition or possibly the Olympics in Athens. With Nigel in charge these events would no doubt run smoothly. The [PnP].Zoom award for abuse on and off the field- [PnP].Zoom. Zoom was able to regain his founding award after years in the wilderness with such notable performances as Zoom vs RandomNZfags on SE2 and Zoom vs RandomNZfags on the OZTF forums. It’s great to see one of the best players in TF history back in the fold. Murd was a close second and would have undoubtedly taken this prestigious award if Zoom had not come back to TF. The [PnP]. Fatboy award for claiming detox from TF- ]AP].Twisted. Whilst there were the standard “I’m leaving TF, see you later” posts on OZTF forums, with these people returning the following week, Twist was a clear winner. Twist was the most convincing in saying that he would not be playing TF until Uni was over. He lasted an impressive four weeks before he ran out of subtle patches to curb his craving and re-installed TF (he claims under duress from AP members). The ]AP].Huskarl award for most convincing identity change - ]CFZ].Zut. Zut’s injection into pugs as “Flesh” was an impressive attempt to shield him from being required to defend. Zut managed to play two pugs before the leak was found out. Even more impressive was Flesh’s /whois on irc, revealing that he resided in #counterstrike and #randomcsclan which demonstrated the thought he had gone to conceal his identity. A late charge by perpetual award winner [changes_every_5mins_] Kicker under the name “Sh0Ck” looking to join a clan was a valiant effort that went very close to stealing this illustrious award away from Zut. The clan [FV] award for destroying the finals series by not showing up – [FV] How do FV manage to play every game in OZTF 4 without forfeiting and then come to the finals and just not bother to play?. My mind goes back to when FV wouldn’t play PnP in the final because they knew they would be owned by PnP’s recent addition of Kodiak which made them pretty much unbeatable at the time. You played the whole season so why not finish it off? So that’s OZTF4 in about a thousand words! Now onto the Grand final to top of another successful season.

March 2004

the most important news in the world
its about me so its gotta be good...

Played my first scrimm for the team vs ap and besides my dropouts on the wireless my sentry stopped a few little boys. I got an EMP in the water too and it bounced on his head and boom! Plus I think I gave a bit of armour here and there.. Anyways it was good to be back and playing with the best again.

I met my first jealous fan last night 'messiahhunter'. I must taste good. He got a few kills on me but all in all the prey ate the predator on this dark night.
Scrim vs AP
While waiting for the other Finals games to finish, PnP played AP in a scrim tonight. AP held us down for quite a while with the scores lock at 0-0. However, it opened up and PnP came home 40 - 10. You can view this and all other wars in the PnP Wars section. On another note, positions which require a demoman to sit on a respawn pack and continually chuck shit at nothing, without aiming at a thing, are pathetic. Thank You.
Mess Speaks on the Public Board
Mess has some words about PnP over in the PnP Public Board
OZTF3 Grand Final - PnP vs J
The OZTF3 grand final is approaching and your favourite clan (PnP of course) is taking part. The challenger? The mighty J! Should be a good game and may the best clan win.
Site Updates.
Zoom has been working away behind the scene's, few changes have happend to the site recently not that many of you would have noticed. The members lists on the Right hand side now show active and inactive members, if anyone can think of any members i've missed please email me @ slappa[@]slappa.org. note the side bars are togglable so they don't always have to get in your way, all of this seasons results todate have been entered in the war results section. Next season you will find stats and mvd's uploaded for each game.

if any past members drop by, you can find us in #pnp on irc.enterthegame.com
any members need axs to members section please see me or zoom.

why the fuck am i up this late :| i have to work in 4 1/2 hours........ BYE!
PnP bring home the bacon.
Just completed the semi-final match against CFZ for OZTF #4.

PnP bring home the bacon in both maps:

h4rdcore: 180 - 70
well6: 70 - 0

My prediction was correct.
PnP Spy - You know you want it.
After a long time in retirement - our PnP spy is back.

Whenever there is a pnp player on a server they'll appear on the right.

Makes you just want to set http://pnp.quake.net.au/ as your homepage!!

PnP - Since Oct-1997. Old School!
the force
There is a purpose for your anger when you are carved by a fellow PnP'er. You can feel it can't you? The tearing up on the inside. There's no point denying it. It hurts. Everybody feels it. You want to kill it but it doesn't die. The spirit lives on and when you think you've got us, we get you back...harder, stronger, faster.

I'm going to tell you a little story. Its about your life and how you came to be...

You were once a little boy in the big wide world. You were different from the average youngsters. For some reason your rejection from society led you into computer gaming. A world of acceptance for yourself. Where you could be king. Among your friends you were considered a master of gaming...one to be rekoned with. Finally, you found yourself and your pride. You became [clanX]-Wannabe.

In your eyes you are a living god. One kill after the next you can take em down...

and then you see it...you feel it... [PnP]-Anybody has joined the server. Its like some sort of adjustment to the environment...as though the server has just initiated a new command "maxfrags_per_minute uknown".

"Where does this strength come from?" you ask your own inner Obi Wan.
Unknown.

But you do know. And you won't admit it. You won't admit defeat and so you continue coming back for more. The hopeless seeker. Can you admit it? You can't deny your strongest impulse to be like us forever...
The PnP Legacy
The Team Fortress landscape is littered with the mangled and decomposing corpses of PnP's past enemies. So many clans have tried and then failed to remove PnP from the top of TF glory. Our history is long and strong: Tournament after tournament of clans left mashed and bleeding in the dirt. Now in 2004, the history continues - With PnP finishing top of the OZTF #4 ladder. There's another chance for all the wannabes to try and take PnP's crown. The first wannabe - CFZ. Home of the sticky sheep-haired brown-tongued weiner (like Fatty) and pubeless, squeaking 16 year olds (like Wolv). The nobodys that want to be somebodys. The clan that envys the name PnP. The clan that has a hand on it while fantasising about gibbing PnP. Can you feel a CFZ MINCING coming on? I CAN!
news news...
It's about time this site was revamped, gonna update the members n remove all the q3f and cs and ra3 shit and go from there.. in pnp news, we are all gay.

PNP = WINNNAR = OZTF4 GODS!
J = AZN
CFZ = PRACKNGS
FV = FUH = NEW HAXED FV CLIENT
cbfd........................

February 2004

the 6
News happens fast around here...but nobody can hear it...

Psychedelic..
like the mystical woods with no sound

Noxious..
like the mind of a wildbeast long forgotten

Pugnacity..
and why we can carve your arse anytime we choose

...anytime PnP is taken down... is just to help you sleep better at night

July 2003

Silent power....shhhhh
I can still feel the pnp pulse.

da-dum....da-dum............da-dum.....da-dum........da-DUM....DA-DUM.....

getting louder

When will the kings re-ignite the flame? When is the next big game which will bring the true heros back together?

I'm consolidating my energy. I can feel the silence running through the pnp pages...everyone waiting like little kittens, ready to pounce and turn into the tigers they are so familiar with.....the second coming...its soon
[ clanpnp.com ]
27
years
06
months
03
days
Since the dawn of the internet, no clan website has rivaled our supremacy. We are the oldest, the most victorious, and the greatest—our dominance is unquestioned, our legacy unrivaled. Now and forever, we reign as the titans of the digital realm!
Clan PnP – Established in the Stone Age of Gaming, Still Rocking On!
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[PnP]ABC QuakeWorld Team Fortress
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[PnP]EMHAITCH QuakeWorld Team Fortress Quake 3 Fortress Rocket Arena 3
[PnP]eWAt QuakeWorld Team Fortress Counter-Strike
[PnP]Excess QuakeWorld Team Fortress Counter-Strike
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[PnP]Fruit Team Fortress 2
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[PnP]Kizmet QuakeWorld Team Fortress
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[PnP]Leviath QuakeWorld Team Fortress Quake 3 Fortress Counter-Strike Rocket Arena 3
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[PnP]Marsh QuakeWorld Team Fortress Quake 3 Fortress
[PnP]Meks Counter-Strike
[PnP]Messiah QuakeWorld Team Fortress Quake 3 Fortress Counter-Strike Team Fortress 2 Rocket Arena 3
[PnP]Minbari QuakeWorld Team Fortress Quake 3 Fortress Counter-Strike Team Fortress 2
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[PnP]Nem QuakeWorld Team Fortress
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[PnP]oops QuakeWorld Team Fortress Team Fortress 2
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[PnP]Punker Team Fortress 2
[PnP]Raptor QuakeWorld Team Fortress
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[PnP]Scarecrow Quake 3 Fortress
[PnP]Schuey Team Fortress 2
[PnP]Seano QuakeWorld Team Fortress
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[PnP]Shivan Quake 3 Fortress Team Fortress 2
[PnP]SilverFox QuakeWorld Team Fortress
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[PnP]Slappa QuakeWorld Team Fortress Quake 3 Fortress Counter-Strike Team Fortress 2 Rocket Arena 3
[PnP]SLA_YER QuakeWorld Team Fortress
[PnP]Sold QuakeWorld Team Fortress Quake 3 Fortress Team Fortress 2
[PnP]Souless QuakeWorld Team Fortress
[PnP]Teddy Team Fortress 2
[PnP]The Governor Team Fortress 2
[PnP]Tigs Counter-Strike
[PnP]tod Team Fortress 2
[PnP]Tom Team Fortress 2
[PnP]Tommyboy QuakeWorld Team Fortress
[PnP]Toules QuakeWorld Team Fortress
[PnP]Trashpak QuakeWorld Team Fortress
[PnP]twisted Team Fortress 2
[PnP]Valtiel Team Fortress 2
[PnP]Venture QuakeWorld Team Fortress
[PnP]Venus QuakeWorld Team Fortress
[PnP]Vinnie QuakeWorld Team Fortress
[PnP]Vlad QuakeWorld Team Fortress Quake 3 Fortress
[PnP]Xzi QuakeWorld Team Fortress Quake 3 Fortress Team Fortress 2
[PnP]Zinya QuakeWorld Team Fortress
[PnP]Zoom QuakeWorld Team Fortress Quake 3 Fortress Counter-Strike Team Fortress 2
[PnP]zut QuakeWorld Team Fortress Team Fortress 2
[ Credits ]
[PnP]GAK ManDesign / Backend
[PnP]AdixBackend
[PnP]KariyaBackend
[PnP]CovertBackend
[PnP]SlappaBackend
[PnP]ZoomBackend
[PnP]MessiahDesign
[PnP] Since Oct-1997