[ clanpnp.com ]
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Since the dawn of the internet, no clan has rivaled our supremacy. We are the oldest, the most victorious, and the greatest—our dominance is unquestioned, our legacy unrivaled. Now and forever, we reign as the titans of the digital realm!
Clan PnP – Established in the Stone Age of Gaming, Still Rocking On!
[ Hall of Fame ]
Happy 9th Birthday PnP
11-Nov-2006
9 years. 9 years of pure ownage.
Happy 9th Birthday PnP!
In celebration I have changed the header back to oldschool.
EDIT: While on the oldschool bandwagon, if you want some old memories, check out Cann's TF Done easy site, still being hosted at planetfortress:
TF Done Easy!
And here's a link to the New Zealand Clan Clash that took part in 1999 which PnP was a part of:
NZCC
TF Servers
22-Sep-2006
Are there any TF servers up in Australia or even the world?
If someone posts some i'll make the server spy work again.
If someone posts some i'll make the server spy work again.
Time for some PnP resurection. TF2 is being made (for real this time)
17-Jul-2006
Check it out
Rally the troops.
http://www.gamespot.com/ps3/action/halflife2episode2/news.html?sid=6154006
Rally the troops.
http://www.gamespot.com/ps3/action/halflife2episode2/news.html?sid=6154006
woah!
2-Jun-2006
I live!
My love goes out to you all. Especially Pantene KNG Lord_Phat.
YUNNEL!
FB
My love goes out to you all. Especially Pantene KNG Lord_Phat.
YUNNEL!
FB
wow sucks
20-May-2006
wow is the devil.
my mumma my my mum my mu mu mumma says my mumma says......
That word is banned from being spoken around me at work and anywhere else for that matter... army blokes talking about ice traps and shit... WTF
my mumma my my mum my mu mu mumma says my mumma says......
That word is banned from being spoken around me at work and anywhere else for that matter... army blokes talking about ice traps and shit... WTF
WoW
29-Mar-2006
World of Warcraft is where it's at.
Get on realm Gorgonnash and talk to Innerwiz on Horde. That's me.
Play it a lot.
Get on realm Gorgonnash and talk to Innerwiz on Horde. That's me.
Play it a lot.
FOGGOTS
12-Jan-2006
Hello everyone!
Hope you are all doing well, its been a few years since i have seen any of the pnp mofos or anyone from the TF community. I last saw a some familiar faces when i visited Sydney to stay with an old friend Disp and went and saw Badboy and met up with Jaebea etc
im now in sunny Darwin for a 2 year posting. I have been away the last year in Melbourne studying with the army school of signals. What can i say? its great - life is good.
8 fucking years huh, i remember the days at yeronga ... I hope to catch up irl or online with you foggots soon.
Hope you are all doing well, its been a few years since i have seen any of the pnp mofos or anyone from the TF community. I last saw a some familiar faces when i visited Sydney to stay with an old friend Disp and went and saw Badboy and met up with Jaebea etc
im now in sunny Darwin for a 2 year posting. I have been away the last year in Melbourne studying with the army school of signals. What can i say? its great - life is good.
8 fucking years huh, i remember the days at yeronga ... I hope to catch up irl or online with you foggots soon.
Happy 8th Birthday PnP
13-Nov-2005
Oh yeah !
Happy 8th Birthday PnP.
8 years of carving the field.
Happy 8th Birthday PnP.
8 years of carving the field.
OzETF round 1 & 2
21-Mar-2005
Round 1
PNP vs DVS, pnp wins hardcore, and loses Openfire, omg we lost! oh well, hopefully the weekend warriors might actually start playing the game.
lineup
sold,shiv,covert,kod,slap,helm thanks to moo and zar for slutting.
Round 2
PNP vs NME, pnp and nme rivalry has been going on for a while now since etf, we actually expected to lose to nme, as we hardly play etf and a few of us had to install 1.2 on the game night.
pnp line up of
ATT: Sold,bern,covert,shiv
DEF: solj,kod,slap,helm
Map 1 was smooth
pnp were 20-40 down on smooth, thanks to some creative attacking, we won 80-60
map 2 was forts, which we won convincingly 40 to 10.
hopefully the regular games, will bring back some interest.
PNP vs DVS, pnp wins hardcore, and loses Openfire, omg we lost! oh well, hopefully the weekend warriors might actually start playing the game.
lineup
sold,shiv,covert,kod,slap,helm thanks to moo and zar for slutting.
Round 2
PNP vs NME, pnp and nme rivalry has been going on for a while now since etf, we actually expected to lose to nme, as we hardly play etf and a few of us had to install 1.2 on the game night.
pnp line up of
ATT: Sold,bern,covert,shiv
DEF: solj,kod,slap,helm
Map 1 was smooth
pnp were 20-40 down on smooth, thanks to some creative attacking, we won 80-60
map 2 was forts, which we won convincingly 40 to 10.
hopefully the regular games, will bring back some interest.
P.n.P to dominate ETF
17-Jan-2005
as per the topic. ETF is now the name of the game and pnp dominace is still the same. Team P.n.P will be fielding a team for any up comming etf leagues in the near future to stamp our tf dominace on yet another game/mod qwtf and q3f being oaned by pnp already, it is now time on oan yet another community with gay antics and arigance. if i could only spell this would sound much better. so just go fuck yourselves if you don't agree. :P
TF IS DEAD.
27-Dec-2004

Free love
14-Oct-2004
Back when I was a young lad, cross dressing was acceptable.
The mighty mess and I back in 1999 :)
If I remember rightly, mess got pretty spastic and left early. I stayed on to party on "like it was 1999!"
If I remember rightly, mess got pretty spastic and left early. I stayed on to party on "like it was 1999!"HI!
12-Oct-2004
Well...
I survived my 30th birthday on Saturday.
I'm still alive.
That is all... carry on.
FB
I survived my 30th birthday on Saturday.
I'm still alive.
That is all... carry on.
FB
Descent Verdic in....
1-Oct-2004
I said 500 words.... really i was clear on that.
you fail. if you wish to reapply for a apprentership with Clan PnP please ask for a new task that will be much harder as you failed a simple one...
you fail. if you wish to reapply for a apprentership with Clan PnP please ask for a new task that will be much harder as you failed a simple one...TF lessions by descent
1-Oct-2004
Earlier today Descent was asked to prove his worthiness to take up an apprentership with Clan PnP. He was asked to produce a 500 word essay, on 2f5 defence and what he believes the key to defending 2f5 is.
The results are soon to be released. as Judged by the pnp panel. here's the essay.
2Fort5r is arguably the easiest of all the maps to defend if a solid strategy is implemented. All entrances to the basement are narrow and can easily be covered. Usually any enemies who do reach your basement are severely damaged and are easily finished off by the Basement Soldier or Engineer.
Now I believe that the key position, the strong hold, the backbone of 2Fort5r defences would have to be the Basement Defenders, but more specifically, the Basement Soldier.
Their task is too keep a keen eye out on the incoming reports and K-9 ear on Ramps Room and Lift activity, whether it be the sounds of your defences active in the Ramps Room or the uneducated offensive player falling down the Lift.
The most commonly used Defensive play is what I call a Post Up, thus is when each defender is assigned to a specific position or a post that they only move from for resupplying purposes and / or a closely located flag in need of attendance.
This Defensive play is set up to work like a hierarchy, therefore Top Spiral/Grate and Ramps Room act as the First line of Defence, the Second Line of Defence would be a Dispenser set inside the Lift doorway and a Mid/Floating Spiral Demolitions Man, and lastly the Basement Soldier and Flag Room Engineer [although once the Sentry Gun is deployed and upgraded to Level Three in the middle of the Flag Room (in line of sight of both corridors) the Engineer is able to drift throughout the fortification and supply defenders with armour and EMP assistance].
The Basement Soldier needs to be quick on their feet yet still be able to hold solid ground because quite often a group attack will be organised by the opposition to swiftly take out the Ramp Room Defender and the additional Dispenser in Lift doorway which takes away the ease of the hierarchy defence method as most of the Lift attackers to follow will be near to if not full health, which means the Basement Soldier needs to be equipped with respectable Death Match experience.
But as the Last Line of Defence, consequently once the Flag has been taken possession of by the opposition you quickly become the First Line of Defence but unfortunately when the sound of the stolen flag has been triggered, most commonly your defensive structure looses its foundation and becomes an open Death Match brawl meaning it is up to you to punt as much fire power into their Front Line Offence because chances of your Ramps Room and Top Spiral team mates withdrawing from their free frag and stepping back onto Basement grounds to support your falling foundations and eliminating any potential flag thief.
The results are soon to be released. as Judged by the pnp panel. here's the essay.
2Fort5r is arguably the easiest of all the maps to defend if a solid strategy is implemented. All entrances to the basement are narrow and can easily be covered. Usually any enemies who do reach your basement are severely damaged and are easily finished off by the Basement Soldier or Engineer.
Now I believe that the key position, the strong hold, the backbone of 2Fort5r defences would have to be the Basement Defenders, but more specifically, the Basement Soldier.
Their task is too keep a keen eye out on the incoming reports and K-9 ear on Ramps Room and Lift activity, whether it be the sounds of your defences active in the Ramps Room or the uneducated offensive player falling down the Lift.
The most commonly used Defensive play is what I call a Post Up, thus is when each defender is assigned to a specific position or a post that they only move from for resupplying purposes and / or a closely located flag in need of attendance.
This Defensive play is set up to work like a hierarchy, therefore Top Spiral/Grate and Ramps Room act as the First line of Defence, the Second Line of Defence would be a Dispenser set inside the Lift doorway and a Mid/Floating Spiral Demolitions Man, and lastly the Basement Soldier and Flag Room Engineer [although once the Sentry Gun is deployed and upgraded to Level Three in the middle of the Flag Room (in line of sight of both corridors) the Engineer is able to drift throughout the fortification and supply defenders with armour and EMP assistance].
The Basement Soldier needs to be quick on their feet yet still be able to hold solid ground because quite often a group attack will be organised by the opposition to swiftly take out the Ramp Room Defender and the additional Dispenser in Lift doorway which takes away the ease of the hierarchy defence method as most of the Lift attackers to follow will be near to if not full health, which means the Basement Soldier needs to be equipped with respectable Death Match experience.
But as the Last Line of Defence, consequently once the Flag has been taken possession of by the opposition you quickly become the First Line of Defence but unfortunately when the sound of the stolen flag has been triggered, most commonly your defensive structure looses its foundation and becomes an open Death Match brawl meaning it is up to you to punt as much fire power into their Front Line Offence because chances of your Ramps Room and Top Spiral team mates withdrawing from their free frag and stepping back onto Basement grounds to support your falling foundations and eliminating any potential flag thief.
why for no tf?
29-Sep-2004
you may ask the above question. the answer is really simple.
everyone is to busy doing this.
LOLLERBATE!#@$#$@@^%$
LOLLERBATE!#@$#$@@^%$30th post straight...
24-Sep-2004
DP... how could you do it... I took you into my home... We watched our kids play together... Our girls bought clothes together... And this is the motherfuckin' thanks I get???
http://www.clan-a.com/dp/
Oh the envy just lets me know I'm on the right track :P
You guys...
16-Sep-2004
Seriously things are going bad for me. My whole religion has failed me. Everybody thinks I'm a cockerspanker-dicklicking-faggeroochi-fuckshaft. I don't know who I am. Shit is bad. Will you feel sorry for me? My webcam caught me in a moment of dispair as I read over all the flames I recieved lately...


You wanted it...
15-Sep-2004
You got it :)What would you do...
11-Sep-2004
What would you do if I told you that tonight could be the most life altering night of your life...that there is dimensional shift taking place on our planet and that the choices we make that lead you up to this transition, will alter the destiny of our lives and set in place the reality we choose for eternity?
Would you open your mind for a moment and take advice from a wise stranger? Or would you turn your head in fear and ignorance? I know some of you will turn away... you're energetic field is like thick sludge who wouldn't know a spiritual master even if he touched you on the shoulder. On the other hand some of you will have felt my touch and your energetic fields are much cleaner and can sense the dramatic shift taking place here and now tonight. 3 years and 11 hours after the falling of the twin towers. Work out the math.
When this moment occurs whatever state of mind you are in will become your fixed reality for eons. This may be a once off opportunity to transcend from whatever level of existance you are on. It may be a curse which sets in stone a lifetime of misery.
From this point forward, your up until now limited powers will be granted full freedom to create and your intention will become the entirety of your reality.
Let go of your anger towards one another and especially PnP. PnP ledgends, let go of your need to dominate. Everybody, let go of your need to play for revenge instead of fun. Open yourself to the possibility of Teamfortress changing. Let go of the need to knock people down. Embrace newness. Embrace newcomers. Help one another. Be positive.
Think of this as a passing down of hints from Morpheous. I know you will do what is right for you. May all the forces of light be with you tonight. I will be praying for freedom. For those of you who can astral travel join me at Camelot nearing 8pm EST tonight and hold strong in your vision for your dream reality.
Would you open your mind for a moment and take advice from a wise stranger? Or would you turn your head in fear and ignorance? I know some of you will turn away... you're energetic field is like thick sludge who wouldn't know a spiritual master even if he touched you on the shoulder. On the other hand some of you will have felt my touch and your energetic fields are much cleaner and can sense the dramatic shift taking place here and now tonight. 3 years and 11 hours after the falling of the twin towers. Work out the math.
When this moment occurs whatever state of mind you are in will become your fixed reality for eons. This may be a once off opportunity to transcend from whatever level of existance you are on. It may be a curse which sets in stone a lifetime of misery.
From this point forward, your up until now limited powers will be granted full freedom to create and your intention will become the entirety of your reality.
Let go of your anger towards one another and especially PnP. PnP ledgends, let go of your need to dominate. Everybody, let go of your need to play for revenge instead of fun. Open yourself to the possibility of Teamfortress changing. Let go of the need to knock people down. Embrace newness. Embrace newcomers. Help one another. Be positive.
Think of this as a passing down of hints from Morpheous. I know you will do what is right for you. May all the forces of light be with you tonight. I will be praying for freedom. For those of you who can astral travel join me at Camelot nearing 8pm EST tonight and hold strong in your vision for your dream reality.
[ QWTF Server Spy ]
Sydney.QWTF.live Staging (1ms)
Map: 2fort5r
Players: 0/24
sydney.qwtf.live:27510
[ TF2 Server Spy ]
jumpacademy.tf | Dedicated Rotation [37:57] | S4-D4 | AU (9ms)
Map: jump_academy2_rc9a
Players: 11/32
103.152.197.20:27015
24/7 Hightower || [SSG Australia] (13ms)
Map: plr_hightower
Players: 6/24
103.62.51.134:27550
B4: kiwi caravan! Doublecross AUS (13ms)
Map: ctf_doublecross
Players: 0/24
51.161.153.190:27015
skial.com | 2FORT+ | AU B4B4B4B4B4 (1ms)
Map: ctf_2fort
Players: 0/32
91.216.250.193:27015
[ PnP Player Spy ]